DARE/VIKENG
Many organizations within the military (and academia/industry) are involved with the development of Augmented Reality (AR) technologies which will potentially benefit and enhance dismounted soldier training. The key to Dismounted training in “augmented” environments is stimulation and memory of natural capability; muscle groups or voice. Most of the Military’s activity have been focused solely on the head mounted display with very little attention paid to the many other factors required for AR to be fully immersive for dismounted training.
Research Network, Inc. (RNI) is solving these deficiencies by developing the Dismounted Augmented Reality Environment (DARE); a complete environment for AR implementation which not only allows integration of the latest AR technologies but also provides for service based content, live/virtual interaction, and natural blending of augmented content into live ambient environments. The DARE is unique in its design through the implementation and use of abstracted plug-in techniques which allow for third parties to easily integrate their products. The DARE also provides a complete distributed or stand-alone cloud-based service model which supports all aspects of DARE content, scenarios, after action metrics, and distributed development through the implementation of a master library.
The DARE subsystems, being designed as abstracted, discrete components, can be extended to a number of markets, developing technologies, and uses.
The Wireless Head-Mounted Display (WHMD) will solve the limitations of the current market like Field of View (FOV) and usability in direct sunlight. Currently the Microsoft HoloLens and Magic Leap units have DARE plugins.
The Integrated Combat Vest can be used as a solution for integrating soldier training equipment and tactical engagement systems while providing stand-alone soldier tracking technologies; an extension of what RNI does now in support of the Soldier Battle Lab. The Vest holds the man-pc in configurations that require DARE framework in remote locations.
The VIKENG man-worn suit and included Body Sensor Network (BSN) can be migrated from training into live military, commercial, and first responder applications where pose and physiological information on humans are recorded and monitored. The VIKENG suit is a light weight breathable fabric that can be washed and worn under standard dress.
The DARE Wireless body unit (training puck – pop it on to train, pop it off to fight) provides a standardized header specification (including power to wired sensors in the peripheral – weapon, etc.) that can be militarized.
The Virtual Immersive Kinetic Engine (VIKENG) suit integrated body sensors allows real-time data on (a) Inertial Motion, Hitbox Haptics, Biometrics and many other input and output options based on Bluetooth (IOT). VIKENG is fully compatible with the DARE framework.
Imagine finally realizing the ability to monitor (and interact with) live soldiers or responders from anywhere in the world using video game like interfaces to see what the unit sees from any perspective and the units actual representation, biometrics, fatigue, and pose instead of just icons and symbols.
Resources
- Demonstrated VIKENG system (wired) with an arbitrary weapon attachment. Location and Sensor-less Weapon/Item.
- Demonstrated live and virtual locomotion modes with man-worn VIKENG system in virtual terrains
- Voice (intent) recognition two-step process illustration (individual and squad)
- Illustration of using the world boundaries to impact RF radio communications in the live exercise.
- Illustration of using the world boundaries to impact RF radio communications in the live exercise.
- Illustrates how the CommServer live soldier telemetry network is in use at a current dismounted training site (Urban).
- Illustrates the communications enabled by game engines and the coordination required in a live / virtual combination exercise,
- Illustrates a four man squad performing a building security mission using a single live human and 3 NPC team members with a “Clear Building” directive issued by live players
- Illustration of NPC wounding / healing (TC3) system for combat medics (dual dismounted role) including attach/drag to safety.
- Illustration of Occlusion Scenarios in Augmented Reality (AR) with DARE.
- VIKENG System demonstration at US Army facilities
Key Videos
- DARE VIKENG Hitbox Haptic Component with AR Multiplayer.
- DARE AR Multiplayer with Live Spectator Views.
- DARE Master Library allowing different COTS units play nice together.
- VIKENG (Rev 1) with motion capture and Virtual / Live Locomotion techniques.
- Simultaneous Localization and Mapping (SLAM) using Fisheye Cameras Illustration (RNI Trade Studies)